Wares From Afar
When a mysterious trader arrives at the farm, Jack spots a glowing item he just has to have. The trader warns him it’s cursed, but Jack buys it anyway. The next morning, everything goes crazy! The cat howls like a wolf, the walls turn to watermelon, and weapons become silly objects. Can Zom and Skel convince Jack to give up his cursed treasure before things get even weirder?